Wiki
A short description of the game Audamir: what is in it, how it is played and what playing teaches.
Getting started
What Audamir is, how the first game goes and how the game is controlled.
- What is AudamirA single-player dice strategy game that runs in a browser with no account and nothing to install; it has two realms, Kastgard and Rokgard.
- The first gameWhat the introduction of the game shows, what the home screen looks like and how the first game of Principalities goes.
- Controls, display and saved dataMouse, touch and keys, the looks and languages of the game, and what is saved in the browser, including the backup and moving to another device.
Kastgard
The realm Kastgard (Stacks · dice and territories): Principalities, Tribes, free play, minigames, puzzles, the daily challenge and the campaign.
- PrincipalitiesThe main game of Kastgard with fixed rules: tiles, stacks of dice, attacks and reinforcements, 2 to 8 players.
- TribesA copy of the original game Dice Wars: a different map, deal and opponent than in Principalities, 2 to 8 players, 7 by default.
- Free play and mapsIn Free play the map, the rules and the opponents can be set; the same seed gives the same map.
- Minigames, puzzles and the daily challengeShort tasks on small maps, puzzles without chance and a new map every day, the same for everyone.
- Campaign and Iron RunThe Prologue with 13 missions, bosses and a bonus after every mission, and the Iron Run, a campaign with no do-overs where every attempt counts.
Rokgard
The realm Rokgard (board games): Colony and Lines, without dice.
Hero and progress
Level, coins, achievements, opponents and the tools around the game.
- The hero, level and coinsEvery realm has its own level, experience and currency; the hero has a name, a title, a second name, an epithet and a helmet that grows with the Asgard reputation.
- Achievements336 steps in 107 panels for Kastgard, Rokgard and the general achievements; they pay coins, not experience, and are credited retroactively.
- OpponentsThe AI has three levels; in Kastgard the aggression and the personality of an opponent can be set too, and in Tribes the opponent of the original game plays.
- Record, analysis, picture and musicWhat can be done with a finished game: replay the record, have it analysed, draw a picture and compose music; and let the computer play against itself.
Strategy
What follows from the games according to the measurements in the blog.
- Principalities: what follows from the measurementsThe first move, skill, the levels of the AI and the placing of reinforcements in Principalities according to the measurements in the blog (AI opponents were measured, not people).
- Three in a row: how not to loseThree in a row is a solved game: with correct play every opening ends in a draw. What the complete game tree means for a player.
Glossary
The terms that the game and the blog use.
- GlossaryThe terms that the game and the blog use: from realm and mode to seed, stack and preset.