Audamir

Glossary

The terms that the game and the blog use: from realm and mode to seed, stack and preset.

TermWhat it means
realmwhat you live in while you play: it has its own name, level, coin, achievements and statistics. Today the game has Kastgard and Rokgard[1] (What is Audamir)
rulesetthe rules, board, AI and record: the code that plays a game; the player does not see it, it is only in the code and in the blog[2]
modea way of playing in a realm, on the screen a tile: Principalities[3], Free play, the Daily challenge, Minigames and more
tilethe field of the map that holds a stack of dice and that you click on; the game says "Max. dice per tile" and "Tile shape". On the home screen a tile is also the card of a mode (Free play and maps)
territorythe word the game uses for a tile in the description of the random shapes, of the Field map and of Tribes ("irregular territories built from small hexagons"), and for everything one player holds in the descriptions of the AI levels (Principalities, Tribes)
stackthe dice on one tile, at most 8
reinforcementsthe dice a player gets at the end of a turn by the largest connected group of tiles; the unused ones wait in a reserve
seeda text from which a map is made; the same seed and settings give the same map (Free play and maps)
preseta ready setting of a game, for example Three in a row in Lines (Lines) or a template in Free play
AI (artificial intelligence)an opponent in the game that is played by the computer; it has the level Weak, Normal or Strong (Opponents)
scorethe points for a win in Kastgard; Rokgard has no score
XP, levelexperience from won games and the level that a realm counts from it (The hero, level and coins)
Golden, Stone, Iron Dicethe currencies of Kastgard, Golden tokens the currency of Rokgard
Asgard reputationthe sum of the levels of the realms you play; it sets the form of the helmet and the title
parthe number of attacks of the shortest solution of a puzzle (Minigames, puzzles and the daily challenge)
forka move that makes two threats at once (Three in a row: how not to lose)
boss, Threat, Plunderin the Campaign an opponent with a budget of traits, the measure by which the party makes a mission harder, and a bonus of the campaign (the first capture of a turn brings extra dice); they apply only there (Campaign and Iron Run)
Long wars enda rule of Free play and of the daily challenge: after three rounds without a change of owner the big stacks melt
avataryour die or token in the corner of the screen[4] (The hero, level and coins)
recordthe saved course of a game that can be replayed and analysed (Record, analysis, picture and music)

Notes

  1. Until 31 October 2026 Rokgard was called Taflgard. ↩︎
  2. See (forthcoming article no. 23). ↩︎
  3. Until 31 October 2026 Principalities was called Classic. ↩︎
  4. Until 31 October 2026 the avatar was called Hero Dice. The old articles of the blog stay in the old names as a record of their time; for how the game got its name see What the game is called: from Dice Wars - Forever to Auda Wars. ↩︎