Audamir

Achievements

336 steps in 107 panels for Kastgard, Rokgard and the general achievements; they pay coins, not experience, and are credited retroactively.

The window of the achievements with a tab for every realm: panels of achievements with their progress and rewards
Each realm has its own tab; a panel shows the progress of an achievement and the reward for its next step.

Achievements are chains of steps, for example "win a game", then "win 10 games" and so on. The Achievements tile is in the hub of every realm, and the window has the tabs Kastgard, Rokgard and General. An achievement is credited retroactively for the game played so far. It gives no experience; it pays the coin of the realm or nothing.

TabPanelsStepsReward
Kastgard9129652,187 Golden Dice in total
Rokgard10342,988 Golden tokens in total
General66no coin

Kastgard counts here also the 8 steps of Tribes (four chains: the first win, eight tribes, a win with every number of players, a streak) and the 41 panels of the Campaign.

General achievements

They belong to no single realm and pay no coin. Three of them count finishing a game, winning or reaching level 10 in two different realms; the other three are secret, and the game does not name them until they are done, so the wiki does not name them either.

Rokgard

Only a game that would pay experience when won counts, against the Normal or the Strong AI; the Weak AI does not move the steps, and Three in a row never counts. The ten chains are in three panels:

  • All games: wins (1 to 1,000, rewards of 8 to 380 tokens), games played (10 to 1,000) and the level in Rokgard (5 to 50).
  • Colony: the ladder (a win against the Normal and the Strong AI, ten against the Strong one), the crushing win (a lead of 8, 12 or 16 pieces), the winning streak (3, 5 or 8 in a row), a draw against the Strong AI.
  • Lines: the ladder, the streak and a draw against the Strong AI; no chain for the margin.

A streak is broken by a draw or a loss.[1]

Secret achievements and epithets

There are 11 secret achievements; the first is revealed a week after the first win. Some steps grant a title or an epithet that is worn by the hero (The hero, level and coins); the card at the end of a game and the notice "New epithet" report it.[2]

Notes

  1. See (forthcoming article no. 45): the counting. ↩︎
  2. See (forthcoming article no. 14): what awaits a new player. ↩︎